Publications

2015

StudentResearcher–A Virtual Learning Environment for Interactive Engagement with Advanced Quantum Mechanics

Pedersen, M. K., Skyum, B., Heck, R., Müller, R., Bason, M., Lieberoth, A., Sherson, J. F.

Play or Science? A Study of Learning and Framing in Crowdscience

Lieberoth, A., Pedersen, M. K., & Sherson, J. F.
Well Played

Getting Humans to do Quantum Optimization: User Acquisition, Engagement and Early Results from the Citizen Cyberscience Game Quantum Moves

Lieberoth, A., Pedersen, M. K., Marin, A. C., Planke, T., & Sherson, J. F.
Human Computation

2014

Gamification of Quantum Mechanics Teaching

Bjælde, O. E., Pedersen, M. K., & Sherson, J. F.
Conference paper

Games as a Platform for Student Participation in Authentic Scientific Research

Magnussen, R., Hansen, S. D., Planke, T., & Sherson, J. F.
Electronic Journal of e-Learning

2013

Scientific Discovery Games for Authentic Science Education

Magnussen, R., Hansen, S. D., Planke, T., & Sherson, J. F.
European conference on games based learning

2012

Game-based Research Collaboration Adapted to Science Education

Magnussen, R., Hansen, S. D., Grønbæk, K., Mølmer, K., & Sherson, J. F.