Project leader

Jacob is an established quantum physicist who has, amongst other achievements, set the world record for quantum teleportation. He founded ScienceAtHome to create an online gaming platform that democratizes science by turning scientific problems into engaging games. Now, with the help of gamers around the world, Jacob aspires to create a quantum computer and turn social science inside out with massive multiplayer games!

Group leaders

Pinja got her PhD in theoretical quantum physics in Finland in and soon thereafter decided to move down south to enjoy warmer climates. She landed in Denmark (a small improvement!) and is now working as the Head of Outreach and PR at Science At Home. Pinja also spends her time doing physics research, data analysis and learning all about machine learning methods. Her perfect world is full of sun, coffee and cats.

Jens Jakob is a PhD student in theoretical physics. Jens Jakob studies the problems, which are solved by the players in Quantum Moves and compares the players to numerical optimization algorithms. He also leads the development of the quantum simulation code behind the quantum games and works on bringing new and even crazier physics into the games. Jens Jakob also spends his time researching which new types of physics we can expect to observe in group's experiment in the basement.

Scientific staff

Romain is a PostDoc, working in the lab and setting up the trapping and imaging of single atoms. This will open the doors towards interesting experiments using the quantum nature of ultracold Rubidium atoms. If he is not hiding from the sun in the basement where the experiment is located, he gets easily distracted by the Aarhusian life.

Robert is an experimental physicist and works as a postdoc at ScienceAtHome. At the moment, he is working mainly in the lab in order to run, extend and maintain the experiment. That means he is one of the guys creating the ultracold clouds of Rubidium atoms, taking the data and analysing it. Besides, he is also working on smaller theory projects.

Ottó is a PhD student in Physics, working mainly in the lab on the experiment itself. The lab work is to a great extent focused on maintaining and extending the running experiment, and then operating it. Besides, Ottó also does some theoretical work and communicates our science to the public.

Aske is a research assistant. He has developed a control system called "ALICE" for the quantum computer experiment. The control system is made in Labview as an easy to learn and flexible solution to control more than hundred events that are required to cool the atoms in the experiment. A large part of his job is to program new control software to be added to ALICE in order to expand the capability of the experiment. When Aske is not working at the university, he is spending his time sailing and enjoying the nature around Aarhus.


Timo is our main web developer at ScienceAtHome. He has extensive experience working with front- & back-end and content management system development work. Timo loves working with PHP & JavaScript, enjoys developing REST APIs and is a MySQL database wizard, however his most important skill is that he likes to bake cakes.

Tonni has a background in character animation with experience in both traditional and digital artwork creation. He has directed short films with both 2D and 3D animations and has recently worked on his first 3D feature. Tonni has been working with ScienceAtHome to improve the visual aspects of our games, mostly working on Quantum Moves our flagship game.

Birk is using his insight in modern development to improve our workflows and data infrastructure. He helps us make educated technical decisions on the vast amount of platforms, databases and services available, so we use the right tools for the job. Apart from that is Birk using his scientific background in nanoscience to create reinforcment learning agents, utilizing deep neural network technology.

Till did his Master’s degree in theoretical physics with ScienceAtHome and got stuck. Having learned quite some programming through the scientific method (do stuff, see what happens), he is now the main developer on the numerical simulations underlying the games and theoretical research. His spare time is spent with books, overly complicated games and running.

MSc Students

Jesper is a doing his Master's thesis in theoretical physics following his student helper employment. He works on building and maintaining the backend quantum physics and numerical optimization library, and how it communicates with the games. He gets really excited when he sees interactive and neatly visualized physics.

Student assistants

Aukse is a Master student of Human Security at AU. Her main responsibility is making ScienceAtHome voice heard: together with her colleagues, she is working on marketing strategies, content creation, and social media management. When she is not working for ScienceAtHome, she shares her ideas as a freelance journalist and travels the world looking for "Little Prince" books in every foreign language.

Patrícia helps to strengthen ScienceAtHome social media presence and engage online communities. She is busy with creating content for all online channels. Currently studying Digital Concept Development and Design. After long working hours, she relaxes her mind with sport: heading straight to the nearest gym or ice rink.

Bea helps to push pixels around and her admiration for science, visualization, and technology makes it an easy fit for ScienceAtHome. You can see some of her work here.
In her free time, she likes to relax her mind somewhere in the mountains, but as living in flat Denmark makes that challenge hard - bouldering and picture hunting sound like equally good free time activities.

Toni is responsible for creating video content for ScienceAtHome on a weekly basis. He has experience producing and directing music videos, event aftermovies and promotional videos for companies all around Denmark. His main goal as a video content manager is to create fun and engaging scientific videos for the wider audience.


Klaus Mølmer is a theoretical physicist and co-founder of the ScienceAtHome project–when it could still fit in a shoe box. Klaus develops solutions for quantum computing and he is beginning to get both excited and nervous that the assistance from all the players will bring him and his theory colleagues out of business.

Janet is a former US Fulbright Fellow and current master's degree candidate at the Niels Bohr Institute. She works at the intersection of physics, design, animation, visualization, and public science engagement. She bounces around between Aarhus, Copenhagen, the United States, and any place else with good music, good art and good physics.

Andreas studies the psychology of play, games and gamification as well as the more general effects that media use can have on people. His knowledge and ideas have been involved in the development of many games, which he tests the impact of using a variety of techniques from psychological testing and behaviour data to eye tracking technology.

Carsten is a social scientist, studying how humans individually and in collaboration with others search for information and solve problems. Within experimental social science, there is often a focus on studying how individuals solve fairly simple problems, while Carsten is interested in how citizen scientists can solve very complex physics problems, such as cooling down atoms or moving quants.

Andrew is a computational and experimental social scientist interested in using citizen science to push the boundaries of research on collective behavior. While working with ScienceAtHome, he's become a budding physicist too. He also loves cooking, specifically roasting chickens and baking sourdough bread, as well as tinkering with gadgets, playing table tennis, skiing, and scuba diving.

Jana Jarecki

Research fellow at the Economic Psychology Lab at the University Basel, Switzerland.

Research fellow at the Economic Psychology Lab at the University Basel, Switzerland.