Publications

This page includes quantum research-related peer-reviewed publications.

For all publications related to ScienceAtHome, please see here.

Featured Publication

Quantum Composer: A programmable quantum visualization and simulation tool for education and research

Composer has open-ended applicability in both introductory and advanced quantum mechanics courses and research. Ahmed et al. (2021)

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Other publications

A training programme for early-stage researchers that focuses on developing personal science outreach portfolios

We present a training programme conducted with an international network of PhD students in quantum physics. Ahmed et al. (2021)

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Crowdsourcing human common sense for quantum control

This highlights the future potential for crowdsourcing the solution of quantum research problems. Jensen et al. (2020)

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Investigating student use of a flexible tool for simulating and visualizing quantum mechanics

The use of Quantum Composer, a tool for the exploration and simulation of quantum mechanical systems in one dimension. Weidner et al., 2020

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Quantum Composer: A programmable quantum visualization and simulation tool for education and research

A tool for visualizing and simulating one dimensional static and dynamic quantum systems. Ahmed et al. (2020)

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Global optimization of quantum dynamics with AlphaZero deep exploration

The first implementation of AlphaZero to quantum computer optimization. Dalgaard et al. (2020)

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More than data gatherers: exploring player experience in a citizen science game

An exploratory player experience study on the game Quantum Moves. Díaz et al. (2019)

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Quantum Computing Gets a Boost From AI and Crowdsourcing

Can an online game that combines human brainpower with AI solve intractable problems? Elíasson et al. (2019)

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Remote optimization of an ultracold atoms experiment by experts and citizen scientists

Hundreds of citizen scientists and several teams of quantum scientists get access to optimizing our quantum experiment through a gamified remote interface. Heck et al. (2018)

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Getting humans to do quantum optimization - user acquisition, engagement and early results from the citizen cyberscience game Quantum Moves
We open our design process and describe the series of constitutive building stages going into a quantum physics citizen science game. Lieberoth et al. (2014)
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Publications
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